Is macbook pro with 18g ram enough for revit without any lags? But if windows also last just as long, I truly am willing to turn my back on apple.
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I'm sorry that I'm posting yet another post with macbook.I'm looking for a new laptop and I was ready to leave mac because of revit.I looked up laptops for revit (the gaming ones and workstations) and realized they cost as much as macbook.So. Is macbook pro with 18g ram enough for revit without any lags? (with bootcamp)would there be a difference to a windows laptop with 18ram?For windows users, how long does your laptop last running 3d programs?for mac-haters about to comment 'why overpay' shit- I've got enough money to invest on something that lasts a decade.but if windows also last just as long, I truly am willing to turn my back on apple.
I am just in the process of switching from a MacBook Pro w/16 GB of ram to a Surface Pro w/16GB ram. As an originally committed PC user, I was surprised by how much I loved my Mac. I was running Revit with VMware Fusion. It ran pretty well when I first got the computer but with OS upgrades on both Mac and PC, performance was definitely suffering on the 4+ year old Mac. With an external monitor, the cursor is ‘skippy’. I also got a bit frustrated with file management issues (operator issues really) because I am running most of my programs on the Mac side.
I am a professor, and many of my students use Macs and have no issues with large models. I think it really comes down to personal preference and what other software you are running. High clocks and a 'few' cores is good for Revit, it is a middle of the road type 3D program, 16GB will be fine - you need screen space for the Project Browser, Properties and Modelling Environment windows.
I'm not talking about rendering things I'm talking about projects with linked in Architect and M&E models, hundred drawings or so etc. Rendering is rare and can be thrown into the Autodesk Cloud anyway rather than melting the laptop case for fun. Now talking general 3D programs is a catch all and as such massive variation is at work, some 3D software is CPU intensive, others GPU intensive.If you don't have a good external monitor then go with a Macbook Pro 15' 2.6 hexacore with 16GB RAM, 512GB SSD. If you have an external or just want better portability then go for the Macbook Pro 13' but upgrade the processor to 2.7Ghz Quad and the RAM to 16GB. Although to get the most out of Unreal Engine/any other GPU 3D programs you'll want an external monitor and an eGPU for either machine - if you get the 13' then straight away, you'll get by for a few years on the discrete GPU within the 15'.Aside to the above in our consultancy office there's a reasonable split between Dell XPS 15 (2018), Surface Book and Workstations.
There's 2 Macbook Pro 15 2018 in the office so far and I wouldn't say they are any better than anything else here. They run at early double the price of the XPS 15 and both of them are used with external keyboards due to the 'escape' key being better on bluetooth versus the touchbar and they both require a dock to link up to the HDMI equipped monitors. I’ve run Revit on Macs since 2009, now have a standard windows workstation, and I caution against it but just from a Revit pro user side. Also, the new upper tier MacBooks are dogshit from a quality, and they all overheat and the OS has to throttle the speed of the computer to keep it from melting. What will melt will be your lap, and your peripheral connectors like the SD card I previously used as a Bridge drive. The new keyboards have such a failure rate that Apple has a special fixit program.Bootcamp has rarely been a clean install process for me, and drivers have required tons of work to get things going like sound, sometimes they just fail and require restart, and I could never get a Mighty Mouse to work right. Multi monitor support can be troublesome.
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The easiest boot choice option, reFit (gives you a nice menu to choose which side to boot) uninstalls with every Mac update. Battery management on the Windows side is absolute shit, and I know people run into stupid performance issues. One thing that’s funny is the Mac side won’t run a slightly older Mac external DVD drive, but the Windows side will. You will need to set up a 10GB exFAT “bridge” partition to move files in between the two sides, as their file systems are incompatible. You also need double the software, updates, and such. I’m not going to Mac bash, as Automator is still great and I use and enjoy the OS, especially with Rhino coming to town.
But it’s got some serious Revit and pro computing issues. Apart, I generally feel abandoned by the company as a designer, and pro equipment and software user (RIP Aperture, Mac Pro, anything upgradable). They’re just a bougie consumer electronics and software brand now post-Jobs. I’m going away from my iPhone as soon as is reasonable and I can stomach teaching my parents a new phone, mostly because the OS has gotten so annoying pushing Apple services.
This page gives some basic information about what V-Ray Swam is and how to get it up and running.
Page Contents
Overview
The new V-Ray Swarm is a web-based distributed rendering system. It’s a simple, yet powerful way to split your rendering across multiple computers. Setting up Swarm is easy. Swarm is designed to update automatically to match your version of V-Ray.
For information on how to use and configure Swarm after installation, see the Swarm Settings and Swarm Configuration pages.
Installation Process
V-Ray Swarm installer will automatically remove any previous installations. If you experience problems you can manually uninstall the currently installed version to perform a clean install.
1) Please read over the license agreement. To continue with the installation process, click the I Agree button.
2) You can choose to accept the default installation parameters, click the Install Now button. ![]()
Windows Default Install path - C:Program FilesChaos GroupV-Ray Swarm
3) If you need to set up license and Network discovery settings, click the Customize button.
Rendering with V-Ray Swarm requires V-Ray 3.0 Render Node license. Fill in the IP address/port of the machine where V-Ray license server is running.
4) By default, V-Ray Swarm's Network Discovery is set up to auto-discover machines on the network. If the Use auto-discovery option is disabled, the custom configuration of the manually set Master Node becomes available. This option is suitable if there is more than one subnet in the LAN or if you want to dedicate one or more machines to be Master Nodes. You may choose three machines as master nodes: one primary Master Node (Master node IP) and two alternate Master Nodes.
After you are done, click the Install Now button.
5) The installation process is then complete, click Finish button.
Swarm on Mac OS X
Swarm render jobs can run on any Operating System with Swarm installed. For instance, V-Ray for SketchUp can install under the Mac OS X with V-Ray Swarm which is capable of rendering a Revit scene with V-Ray through Swarm despite Revit being exclusive to Windows. This allows users with multiple platforms of V-Ray for Swarm to expand their rendering power across more machines regardless of the OS.
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